
Founder and Studio Head (and developer), Fabio is a veteran of the gaming and technology industry, experienced in the creation of AAA games, GaaS and Multiplayer experience. Fabio has worked at SEGA, MPG, Meta, Amazon and Microsoft. Some of his games include Total War: Warhammer, the Sonic Series, Hitman (2016) and the upcoming Mindseye and Everywhere from Build a Rocket Boy.

Simon Sparks is a visionary leader and celebrated entrepreneur in the gaming industry. As an award-winning business developer and producer, he is best known for the indie hit "The Bunker," which garnered critical acclaim and was featured at the prestigious Cannes Film Festival. Simon's expertise in creative startups, underscores his ability to foster innovative environments that drive success.

Jonny Coelho is a Producer focused on multiplayer and gameplay-first experiences, with a background across Roblox, Fortnite/UEFN, LEGO, and game development. At Electric Sheep Studio, he supports production direction, team alignment, and investor-facing prototype development.

Game Designer and Unity Developer Fateh Hasanli combines Mechanical Engineering and Game Design training, bringing both technical structure and creative problem-solving to development.
His experience spans gameplay systems, player experience, feature design, Unity implementation, and cross-platform production. He has contributed to titles
Game Designer and Unity Developer Fateh Hasanli combines Mechanical Engineering and Game Design training, bringing both technical structure and creative problem-solving to development.
His experience spans gameplay systems, player experience, feature design, Unity implementation, and cross-platform production. He has contributed to titles including Crazy Foods, Mithrall, PowerWash Simulator on iOS, and PowerWash Simulator 2, which launched across Steam, Epic Games, Windows Store, Xbox Series X|S, PS5, and Nintendo Switch 2.

Rodrigo, a seasoned Sound Designer, has left an indelible mark on gaming. He is credited in titles like Override: Mech City Brawl and Alchemist Adventure, indie gems that his music and sound effects has elevated to unforgettable gaming experiences

Alexander Shenjobi is a versatile artist who excels in animation, character design, and concept art. who is currently in his second year at the University of Westminster, where he studies Animation. Prior to this, he completed a course in General and Fine Arts at an international institution, honing his skills in sculpting, painting, life drawing, ceramics, and textile design.

Andrea Patrik Carisi is a 3D Character Artist specialised in stylised and hand-painted characters and creatures. With a bachelor's degree in Art and professional experience at Keyframe studios London, he loves making memorable characters.

Ava Tai has skills across 2D animation, UI design, and visual development. Based in Harrow and educated at the University of Westminster, she brings a strong creative eye to character, interface, and visual design work. Her practice combines illustration, animation, and design thinking to support engaging, accessible, and visually distinctive game experiences.
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