Founder and Studio Head, Fabio is a veteran of the gaming and technology industry, experienced in the creation of AAA games, GaaS and Multiplayer experience. Fabio has worked at SEGA, MPG, Meta, Amazon and Microsoft. Some of his games include Total War: Warhammer, the Sonic Series, Hitman (2016) and the upcoming Mindseye and Everywhere from Build a Rocket Boy.
Simon Sparks is a visionary leader and celebrated entrepreneur in the gaming industry. As an award-winning producer, he is best known for the indie hit "The Bunker," which garnered critical acclaim and was featured at the prestigious Cannes Film Festival. Simon's expertise in creative startups, combined with his role as a Creative Cultur
Simon Sparks is a visionary leader and celebrated entrepreneur in the gaming industry. As an award-winning producer, he is best known for the indie hit "The Bunker," which garnered critical acclaim and was featured at the prestigious Cannes Film Festival. Simon's expertise in creative startups, combined with his role as a Creative Culture Coach, underscores his ability to foster innovative environments that drive success.
Kenneth is a seasoned full-stack game engineer with experience at Amazon and Sony Online Entertainment, where he contributed to the acclaimed Everquest series. For the past nine years, he has worked independently under the pseudonym Troll King, developing single-player, multiplayer, and VR experiences available on Steam, Play, and the Apple Store.
Industry veteran with 24+ years of experience, Paul grew together with Codemasters from a Jr Role to a Leadership one, all the while participating to the creation of several AAA and BAFTA-winning titles. Balancing traditional artistry with digital tools (including GenAI) he's evolved alongside the industry's advancements as an all round artist encompassing all aspects of game artistry.
Emilie is a seasoned UX and Market Researcher, who’s experience with Spotify's R&D fueled innovation by supporting engineering and product teams powering up the monetisation of the Spotify platform. Emilie's interests and expertise lie in adding a gamified twist to the user experience in order to increase user retention and engagement.
Experienced Unity & Unreal Engineer with 20+ years of experience crafting immersive narrative and cinematic games. Marco’s career includes groundbreaking VR and XR experiences for esteemed platforms such as Meta, BBC, and Sky.
Endellion is an award-nominated game designer who has created many video and tabletop games. Recently, they designed a mobile RPG with more than 10 million downloads. They have a thorough background in mathematics, and many years of experience understanding player desires and running playtesting sessions.
Antoine is a highly accomplished and versatile artist, excelling in concept art, character design, environments, animation, and UI. As Principal Artist at Roll7, he played a pivotal role in the acclaimed Rollerdrome and contributed to the hugely popular Fall Guys. His exceptional creativity and diverse skill set have been instrumental in the success of these high-profile projects.
Trailblazing 3D Artist with a distinguished tenure at Dovetail Games, where Liviu played a pivotal role in shaping the iconic Train Simulator, managing 70% of modeling & texturing. Liviu's expertise extends on VR and through any style, from photorealistic to low poly. Notably, Liviu recently took to the skies, working on some of the meticulously crafted airports of Microsoft Flight Simulator.
A seasoned Unity developer whose expertise has been instrumental in crafting globally renowned mobile games. With years of experience spanning both established game studios and independent ventures.
Rodrigo, a seasoned Sound Designer, has left an indelible mark on gaming. He is credited in titles like Override: Mech City Brawl and Alchemist Adventure, indie gems that his music and sound effects has elevated to unforgettable gaming experiences
Alexander Shenjobi is a versatile artist who excels in animation, character design, and concept art. who is currently in his second year at the University of Westminster, where he studies Animation. Prior to this, he completed a course in General and Fine Arts at an international institution, honing his skills in sculpting, painting, life drawing, ceramics, and textile design.
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