An INdie Game & Co-dev Studio
An INdie Game & Co-dev Studio
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We are a pre-seed, development studio banding together professionals affected by the industry layoffs to create an innovative approach to game development.
Our developers, artists and creatives also work remotely, from the comfort of their homes as we prioritise innovation and mental health .
At Electric Sheep Studios, our vision is to become the Pixar of game development. A studio run with a flat, collaborative approach, where each individual can pitch ideas and participate to the creative process, no matters their role. We are run by game devs, for game devs.
Our goal is to build up our studio with sustainable creativity. No lay offs, no cycles of inflation and deflation, just a small studio that keeps the team size manageable and grow in a sustainable way, while still being able to deliver engaging, deep and interesting experiences.
At Electric Sheep Studios we believe in sharing our talents with the industry and that creating engaging experiences should be the goal of any game developer. This is why our team also offer their skills as para of our co-development services. Our Art, Design and Engineering capabilities are detailed in our service page.

Founder and Studio Head, Fabio is a veteran of the gaming and technology industry, experienced in the creation of AAA games, GaaS and Multiplayer experience. Fabio has worked at SEGA, MPG, Meta, Amazon and Microsoft. Some of his games include Total War: Warhammer, the Sonic Series, Hitman (2016) and the upcoming Mindseye and Everywhere from Build a Rocket Boy.

Simon Sparks is a visionary leader and celebrated entrepreneur in the gaming industry. As an award-winning producer, he is best known for the indie hit "The Bunker," which garnered critical acclaim and was featured at the prestigious Cannes Film Festival. Simon's expertise in creative startups, combined with his role as a Creative Culture Coach, underscores his ability to foster innovative environments that drive success.

Jonny Coelho is a Producer focused on multiplayer and gameplay-first experiences, with a background across Roblox, Fortnite/UEFN, LEGO, and game development. At Electric Sheep Studio, he supports production direction, team alignment, and investor-facing prototype development.
Our first game is coming soon. Stay tuned for more info.
Do you have a question for us? Are you interested in working with us? Simply reach out and we'll get back to you.
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